As a teacher, it can be a bit worrying
when primary school aged children regularly tell you about how they've been
playing Call of Duty or Grand Theft Auto V. However, video games and board
games can also be incredibly beneficial in helping to teach children. This can
be shown through the creativity of a game like Minecraft or Tim Rylands using
Myst to help children with their writing. Here are a few games that I think
taught me something (some unexpectedly) when I was a child.
Risk - Geography
Obviously, Risk misses out a fair few
countries and also uses old and now redundant names for a lot of the countries.
However, as a basic tool for teaching me the layout of the different continents
I feel that Risk did actually teach me something.
Civilization II - History
I remember my teacher being genuinely
impressed at my knowledge of Roman military, town names, technology and leaders
when we started our Roman topic at school. Little did she know that the vast
majority of this knowledge had come from obsessively playing
Civilization.
Theme Hospital - Maths
There were a few games I played that
involved some level of money management but this is the main one that sticks
out. You are constantly having to make calculations based on how much money you
need to make and how your financial decisions are going to impact you getting
there.
Spider-Man Cartoon Maker - English
A game where you have to make your own
Spider-Man cartoons? I can't think of many better ways to have gotten a young
me interested in writing my own story lines and dialogue for different
characters. Granted, most my cartoons did end in an unimaginative plethora of
explosions; I was basically a young Michael Bay.
Music - Music
The imaginatively
titled, Music, for the PS1 was surprisingly versatile in allowing my
twelve-year-old self to create different tracks. Even my bowl haircut and
complete lack of musical ability couldn't stop me from briefly thinking I was
going to be the next Fatboy Slim.
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